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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  3. Brainfuck - Wikipedia

    en.wikipedia.org/wiki/Brainfuck

    Examples Adding two values [ edit ] As a first, simple example, the following code snippet will add the current cell's value to the next cell: Each time the loop is executed, the current cell is decremented, the data pointer moves to the right, that next cell is incremented, and the data pointer moves left again.

  4. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    Time to Hello World. "Time to hello world" (TTHW) is the time it takes to author a "Hello, World!" program in a given programming language. This is one measure of a programming language's ease of use; since the program is meant as an introduction for people unfamiliar with the language, a more complex "Hello, World!"

  5. Snippet (programming) - Wikipedia

    en.wikipedia.org/wiki/Snippet_(programming)

    Snippet is a programming term for a small region of re-usable source code, machine code, or text. Ordinarily, these are formally defined operative units to incorporate into larger programming modules. Snippet management is a feature of some text editors, program source code editors, IDEs, and related software.

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling (computer science) In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. [citation needed] It is typically used when data must be moved between different parts ...

  7. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    Example: in the following code snippet, a one-pass assembler would be able to determine the address of the backward reference BKWD when assembling statement S2, but would not be able to determine the address of the forward reference FWD when assembling the branch statement S1; indeed, FWD may be undefined. A two-pass assembler would determine ...

  8. List comprehension - Wikipedia

    en.wikipedia.org/wiki/List_comprehension

    Here, the list [0..] represents , x^2>3 represents the predicate, and 2*x represents the output expression.. List comprehensions give results in a defined order (unlike the members of sets); and list comprehensions may generate the members of a list in order, rather than produce the entirety of the list thus allowing, for example, the previous Haskell definition of the members of an infinite list.

  9. Literate programming - Wikipedia

    en.wikipedia.org/wiki/Literate_programming

    Literate Programming by Donald Knuth is the seminal book on literate programming.. Literate programming is a programming paradigm introduced in 1984 by Donald Knuth in which a computer program is given as an explanation of how it works in a natural language, such as English, interspersed (embedded) with snippets of macros and traditional source code, from which compilable source code can be ...