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  2. Enterprise architecture framework - Wikipedia

    en.wikipedia.org/wiki/Enterprise_architecture...

    An enterprise architecture framework (EA framework) defines how to create and use an enterprise architecture. An architecture framework provides principles and practices for creating and using the architecture description of a system. It structures architects' thinking by dividing the architecture description into domains, layers, or views, and ...

  3. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .

  4. The Open Group Architecture Framework - Wikipedia

    en.wikipedia.org/wiki/The_Open_Group...

    The Open Group Architecture Framework (TOGAF) is the most used framework for enterprise architecture as of 2020 [2] that provides an approach for designing, planning, implementing, and governing an enterprise information technology architecture. [3] TOGAF is a high-level approach to design. It is typically modeled at four levels: Business ...

  5. NIST Enterprise Architecture Model - Wikipedia

    en.wikipedia.org/wiki/NIST_Enterprise...

    The NIST Enterprise Architecture Model is a five-layered model for enterprise architecture, designed for organizing, planning, and building an integrated set of information and information technology architectures. The five layers are defined separately but are interrelated and interwoven. [2] The model defined the interrelation as follows: [3 ...

  6. Electronic Arts - Wikipedia

    en.wikipedia.org/wiki/Electronic_Arts

    Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".

  7. Standard library - Wikipedia

    en.wikipedia.org/wiki/Standard_library

    A standard library is something every implementer must supply so that every programmer can rely on it. [ 1] This suggests a relatively small standard library, containing only the constructs that "every programmer" might reasonably require when building a large collection of software. This is the philosophy that is used in the C and C++ standard ...

  8. EA Play - Wikipedia

    en.wikipedia.org/wiki/EA_Play

    EA Play on Steam and EA Play on Origin are separate subscriptions, with the latter having a significantly larger library of games despite being the same price. EA partnered with Microsoft so that Xbox Game Pass subscribers would have access to the basic EA Play service at no additional cost. It is included in Xbox Game Pass Ultimate and Game ...

  9. Software versioning - Wikipedia

    en.wikipedia.org/wiki/Software_versioning

    Software versioning. Software versioning is the process of assigning either unique version names or unique version numbers to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assigned in increasing order and correspond to new developments in the software.