WOW.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...

  3. User (computing) - Wikipedia

    en.wikipedia.org/wiki/User_(computing)

    t. e. A user is a person who utilizes a computer or network service. A user often has a user account and is identified to the system by a username (or user name ). [a] Some software products provide services to other systems and have no direct end users .

  4. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer ...

  5. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    t. e. In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]

  6. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    User researcher aims to uncover the barriers or frustrations users face as they interact with products, services, or systems. A unique facet of user research is the brand of user experience (UX) research which focuses on the feelings, thoughts, and situations users go through as they interact with products, services, and systems.

  7. User innovation - Wikipedia

    en.wikipedia.org/wiki/User_innovation

    User innovation. User innovation refers to innovation by intermediate users (e.g. user firms) or consumer users (individual end-users or user communities ), rather than by suppliers (producers or manufacturers ). [1] This is a concept closely aligned to co-design and co-creation, and has been proven to result in more innovative solutions than ...

  8. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  9. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Persona (user experience) A persona (also user persona, user personality, customer persona, buyer persona) in user-centered design and marketing is a personalized fictional character created to represent a user type that might use a site, brand, or product in a similar way. [1] Personas represent the similarities of consumer groups or segments ...