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  2. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  3. Sound and music computing - Wikipedia

    en.wikipedia.org/wiki/Sound_and_music_computing

    Sound and music computing. Sound and music computing ( SMC) is a research field that studies the whole sound and music communication chain from a multidisciplinary point of view. By combining scientific, technological and artistic methodologies it aims at understanding, modeling and generating sound and music through computational approaches.

  4. Multimedia information retrieval - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Information...

    Multimedia information retrieval (MMIR or MIR) is a research discipline of computer science that aims at extracting semantic information from multimedia data sources. [failed verification] Data sources include directly perceivable media such as audio, image and video, indirectly perceivable sources such as text, semantic descriptions, biosignals as well as not perceivable sources such as ...

  5. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Multimodal interaction provides the user with multiple modes of interacting with a system. A multimodal interface provides several distinct tools for input and output of data. Multimodal human-computer interaction involves natural communication with virtual and physical environments. It facilitates free and natural communication between users ...

  6. Shih-Fu Chang - Wikipedia

    en.wikipedia.org/wiki/Shih-Fu_Chang

    www .ee .columbia .edu /~sfchang. Shih-Fu Chang is a Taiwanese American computer scientist and electrical engineer noted for his research on multimedia information retrieval, computer vision, machine learning, and signal processing. Chang is currently the dean of the School of Engineering and Applied Science of Columbia University, where he is ...

  7. Engineering research - Wikipedia

    en.wikipedia.org/wiki/Engineering_research

    Engineering research - as a branch of science, it stands primarily for research that is oriented towards achieving a specific goal that would be useful, while seeking to employ the powerful tools already developed in Engineering as well as in non-Engineering sciences such as Physics, Mathematics, Computer science, Chemistry, Biology, etc.

  8. Human-centered computing - Wikipedia

    en.wikipedia.org/wiki/Human-centered_computing

    The second is to consider human abilities. Participants involved in HCM production should be able to complete the activities during the production process. The field of Multimedia in Human-Centered Multimedia (HCM) is dedicated to the creation and development of various forms of media, including photography, audio recording, and remixing.

  9. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Visualization today has ever-expanding applications in science, education, engineering (e.g., product visualization), interactive multimedia, medicine, etc. Typical of a visualization application is the field of computer graphics.