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  2. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT). Swing provides a look and feel that emulates the ...

  3. Java 2D - Wikipedia

    en.wikipedia.org/wiki/Java_2D

    The Java 2D API and its documentation are available for download as a part of JDK 6. Java 2D API classes are organised into the following packages in JDK 6: java.awt The main package for the Java Abstract Window Toolkit. java.awt.geom The Java standard library of two dimensional geometric shapes such as lines, ellipses, and quadrilaterals.

  4. Abstract Window Toolkit - Wikipedia

    en.wikipedia.org/wiki/Abstract_Window_Toolkit

    The Abstract Window Toolkit (AWT) is Java 's original platform-dependent windowing, graphics, and user-interface widget toolkit, preceding Swing. The AWT is part of the Java Foundation Classes (JFC) — the standard API for providing a graphical user interface (GUI) for a Java program. AWT is also the GUI toolkit for a number of Java ME profiles.

  5. Java Foundation Classes - Wikipedia

    en.wikipedia.org/wiki/Java_Foundation_Classes

    The Java Foundation Classes (JFC) are a graphical framework for building portable Java -based graphical user interfaces (GUIs). JFC consists of the Abstract Window Toolkit (AWT), Swing and Java 2D. Together, they provide a consistent user interface for Java programs, regardless of whether the underlying user interface system is Windows, macOS ...

  6. Java Class Library - Wikipedia

    en.wikipedia.org/wiki/Java_Class_Library

    GUI and 2D Graphics: the AWT package basic GUI operations and binds to the underlying native system. It also contains the 2D Graphics API. The Swing package (javax.swing) is built on AWT and provides a platform-independent widget toolkit, as well as a pluggable look and feel. It also deals with editable and non-editable text components.

  7. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1][2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD license.

  8. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    Swing has been perceived as slower than native widget toolkits, because it delegates the rendering of widgets to the pure Java 2D API. However, benchmarks comparing the performance of Swing versus the Standard Widget Toolkit , which delegates the rendering to the native GUI libraries of the operating system, show no clear winner, and the ...

  9. Pluggable look and feel - Wikipedia

    en.wikipedia.org/wiki/Pluggable_look_and_feel

    Pluggable look and feel is a mechanism used in the Java Swing widget toolkit allowing to change the look and feel of the graphical user interface at runtime.. Swing allows an application to specialize the look and feel of widgets by modifying the default (via runtime parameters), deriving from an existing one, by creating one from scratch, or, beginning with J2SE 5.0, by using the skinnable ...