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  2. Tower defense - Wikipedia

    en.wikipedia.org/wiki/Tower_defense

    Strategy video games. Tower defense ( TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. [1]

  3. Defense Grid: The Awakening - Wikipedia

    en.wikipedia.org/wiki/Defense_Grid:_The_Awakening

    Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008. [2] The game was released for Microsoft Windows on December 8, 2008 ...

  4. Category:Tower defense video games - Wikipedia

    en.wikipedia.org/wiki/Category:Tower_defense...

    Deathtrap (video game) Defender's Quest. Defenders of Ardania. Defense Grid 2. Defense Grid: The Awakening. Desktop Tower Defense. Dillon's Rolling Western. Dillon's Rolling Western: The Last Ranger.

  5. TowerMadness 2 - Wikipedia

    en.wikipedia.org/wiki/TowerMadness_2

    iOS, Android, OS X. Release. January 23, 2014. Genre (s) Tower defense, strategy, puzzle. Mode (s) Single-player. TowerMadness 2 is a 3D tower defense strategy game, sequel to TowerMadness, for iOS and Android, developed by Limbic Software and released on January 23, 2014. [1] TowerMadness 2 has game controller support.

  6. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Download QR code; Wikidata item; Print/export ... all-out-warfare sim, Scenario editor. 2017 (EA) Empires of the Undergrowth ... Survival RTS & tower defense mix ...

  7. Immersive sim - Wikipedia

    en.wikipedia.org/wiki/Immersive_sim

    An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by ...

  8. Geolocation-based video game - Wikipedia

    en.wikipedia.org/wiki/Geolocation-based_video_game

    A geolocation-based video game or location-based video game is a type of video game where the gameplay evolves and progresses via a player's location in the world, often attained using GPS.

  9. Falling-sand game - Wikipedia

    en.wikipedia.org/wiki/Falling-sand_game

    A user-created sandbox in the video game The Powder Toy. A falling-sand game is a genre of video game and a sub-genre of sandbox games which typically utilize a two-dimensional particle or cellular automaton based game engine to simulate various materials interacting in a sandbox environment.

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