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  2. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...

  3. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance. Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Abstract classes cannot be instantiated into objects; they exist only for inheritance into other "concrete" classes that can be instantiated. In Java, the final keyword can be used to prevent a class from being subclassed. Prototype-based. In contrast, in prototype-based programming, objects are the primary entities. Generally, the concept of a ...

  5. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere ( WORA ), [16] meaning that compiled Java code can run on all platforms that support Java without the ...

  6. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming ). The most popular and developed model of OOP is a class-based model, instead of an ...

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Java syntax. A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike in C++, in Java there are no global functions or variables, but there are data members which are also regarded as ...

  8. Class hierarchy - Wikipedia

    en.wikipedia.org/wiki/Class_hierarchy

    Class hierarchy. A class hierarchy or inheritance tree in computer science is a classification of object types, denoting objects as the instantiations of classes (class is like a blueprint, the object is what is built from that blueprint) inter-relating the various classes by relationships such as "inherits", "extends", "is an abstraction of ...

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In class-based programming, objects are created as instances of classes by subroutines called constructors, and destroyed by destructors. An object is an instance of a class as it can access to all data types (primitive as well as non primitive), and methods etc., of a class. Therefore, objects may be called a class instances or class objects.