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  2. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows ...

  3. Multimedia information retrieval - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Information...

    Multimedia information retrieval ( MMIR or MIR) is a research discipline of computer science that aims at extracting semantic information from multimedia data sources. [1] [failed verification] Data sources include directly perceivable media such as audio, image and video, indirectly perceivable sources such as text, semantic descriptions, [2] biosignals as well as not perceivable sources such ...

  4. Digital forensics - Wikipedia

    en.wikipedia.org/wiki/Digital_forensics

    Digital forensics (sometimes known as digital forensic science) is a branch of forensic science encompassing the recovery, investigation, examination, and analysis of material found in digital devices, often in relation to mobile devices and computer crime. [1] [2] The term "digital forensics" was originally used as a synonym for computer forensics but has expanded to cover investigation of ...

  5. Media literacy - Wikipedia

    en.wikipedia.org/wiki/Media_literacy

    Media literacy education is the process used to advance media literacy competencies, and it is intended to promote awareness of media influence and create an active stance towards both consuming and creating media. [3] Media literacy education is part of the curriculum in the United States and some European Union countries, and an interdisciplinary global community of media scholars and ...

  6. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Studies

    Multimedia studies as a discipline came out of the need for media studies to be made relevant to the new world of CD-ROMs and hypertext in the 1990s. Revolutionary books like Jakob Nielsen's Hypertext and Hypermedia lay the foundations for understanding multimedia alongside traditional cognitive science and interface design issues. [1] Software like Authorware Attain, now owned by Adobe, made ...

  7. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    As a field of research, human–computer interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card, Allen Newell, and Thomas P. Moran in their 1983 book, The Psychology of Human–Computer Interaction. The first known use was in 1975 by Carlisle. [1] The term is ...

  8. Media studies - Wikipedia

    en.wikipedia.org/wiki/Media_studies

    Media studies is a discipline and field of study that deals with the content, history, and effects of various media; in particular, the mass media. Media studies may draw on traditions from both the social sciences and the humanities, but mostly from its core disciplines of mass communication, communication, communication sciences, and ...

  9. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Multimedia principle: Deeper learning is observed when words and relevant graphics are both presented than when words are presented alone (also called the multimedia effect). [25] Simply put, the three most common elements in multimedia presentations are relevant graphics, audio narration, and explanatory text. Combining any two of these three elements works better than using just one or all ...