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t. e. A user is a person who utilizes a computer or network service. A user often has a user account and is identified to the system by a username (or user name ). [a] Some software products provide services to other systems and have no direct end users .
User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...
User profile. A user profile is a collection of settings and information associated with a user. It contains critical information that is used to identify an individual, such as their name, age, portrait photograph and individual characteristics such as knowledge or expertise. [1] User profiles are most commonly present on social media websites ...
User experience design is a user centered design approach because it considers the user's experience when using a product or platform. [2] Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer ...
Power user. A power user is a user of computers, software and other electronic devices, who uses advanced features of computer hardware, [1] [2] [3] operating systems, [4] programs, or websites [5] which are not used by the average user. A power user might not have extensive technical knowledge of the systems they use [6] but is rather ...
User-generated content—such as text posts or comments, digital photos or videos, and data generated through online interactions—is the lifeblood of social media. [2] [5] Users create service-specific profiles for the website or app that are designed and maintained by the social media organization .
Definition. ISO defines usability as "The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use." The word "usability" also refers to methods for improving ease-of-use during the design process.
User innovation. User innovation refers to innovation by intermediate users (e.g. user firms) or consumer users (individual end-users or user communities ), rather than by suppliers (producers or manufacturers ). [1] This is a concept closely aligned to co-design and co-creation, and has been proven to result in more innovative solutions than ...