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  2. History of sound recording - Wikipedia

    en.wikipedia.org/wiki/History_of_sound_recording

    During the magnetic era, sound recordings were usually made on magnetic tape before being transferred to other media. The third wave of development in audio recording began in 1945 when the allied nations gained access to a new German invention: magnetic tape recording. The technology was invented in the 1930s but remained restricted to Germany ...

  3. Pacific Audio Visual Institute - Wikipedia

    en.wikipedia.org/wiki/Pacific_Audio_Visual_Institute

    www.pacificav.com. Pacific Audio Visual Institute ( PAVI) was a private educational institution that specializes in music production and music management located in Vancouver, British Columbia, Canada. PAVI offers one-year diploma programs in Audio Engineering & Production and Music Business Management. PAVI differs from other institutions in ...

  4. Recording studio - Wikipedia

    en.wikipedia.org/wiki/Recording_studio

    Recording studio. Control room at the Tec de Monterrey, Mexico City Campus. An audio production facility at An-Najah National University. A recording studio is a specialized facility for recording and mixing of instrumental or vocal musical performances, spoken words, and other sounds. They range in size from a small in-home project studio ...

  5. Sound design - Wikipedia

    en.wikipedia.org/wiki/Sound_design

    Sound design for video games requires proficient knowledge of audio recording and editing using a digital audio workstation, and an understanding of game audio integration using audio engine software, audio authoring tools, or middleware to integrate audio into the game engine. Audio middleware is a third-party toolset that sits between the ...

  6. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    Timeline of audio formats. An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  7. Parasocial interaction - Wikipedia

    en.wikipedia.org/wiki/Parasocial_interaction

    A parasocial interaction, an exposure that garners interest in a persona, [6] becomes a parasocial relationship after repeated exposure to the media persona causes the media user to develop illusions of intimacy, friendship, and identification. [5] Positive information learned about the media persona results in increased attraction, and the ...

  8. Podcast - Wikipedia

    en.wikipedia.org/wiki/Podcast

    Podcast. A podcast is a program made available in digital format for download over the Internet. [1] [2] [3] For example, an episodic series of digital audio files that users can download to a personal device to listen to at a time of their choosing. Podcasts are primarily an audio medium, but some distribute video, either as their primary ...

  9. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    Windows Media Audio Lossless Label for 5.1 surround sound, the maximum channel configuration for Windows Media Audio Lossless. Windows Media Audio 9 Lossless is a lossless incarnation of Windows Media Audio, an audio codec by Microsoft, released in early 2003. It compresses an audio CD to a range of 206 to 411 MB, at bit rates of 470 to 940 kbit/s.