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  2. User identifier - Wikipedia

    en.wikipedia.org/wiki/User_identifier

    User identifier. Unix-like operating systems identify a user by a value called a user identifier, often abbreviated to user ID or UID. The UID, along with the group identifier (GID) and other access control criteria, is used to determine which system resources a user can access. The password file maps textual user names to UIDs.

  3. Unique identifier - Wikipedia

    en.wikipedia.org/wiki/Unique_identifier

    Unique identifier. A unique identifier ( UID) is an identifier that is guaranteed to be unique among all identifiers used for those objects and for a specific purpose. [1] The concept was formalized early in the development of computer science and information systems. In general, it was associated with an atomic data type .

  4. User (computing) - Wikipedia

    en.wikipedia.org/wiki/User_(computing)

    In Unix systems, the username is correlated with a user identifier or user ID. Computer systems operate in one of two types based on what kind of users they have: Single-user systems do not have a concept of several user accounts. Multi-user systems have such a concept, and require users to identify themselves before using the system.

  5. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

  6. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    Rapid application development was a response to plan-driven waterfall processes, developed in the 1970s and 1980s, such as the Structured Systems Analysis and Design Method (SSADM). One of the problems with these methods is that they were based on a traditional engineering model used to design and build things like bridges and buildings.

  7. Adaptation (computer science) - Wikipedia

    en.wikipedia.org/wiki/Adaptation_(computer_science)

    The potential user groups may not be known at the start of the project, and would need to be identified according to future scenarios of how the software system will be used. These groups need to be revised as the system design evolves because there may be various groups of potentially affected users. The design of the project may include ...

  8. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  9. Iterative design - Wikipedia

    en.wikipedia.org/wiki/Iterative_design

    Iterative design. Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design.