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  2. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance ), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a ...

  3. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...

  4. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    Programming language. The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing computer programs. [1]

  5. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes. In addition to providing data-driven algorithm-determined parameters across virtual network interfaces, [1] it also ...

  6. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    In computer programming, a virtual method table ( VMT ), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding ). Whenever a class defines a virtual function (or method ), most compilers add a hidden member variable to ...

  7. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    t. e. In some programming languages, function overloading or method overloading is the ability to create multiple functions of the same name with different implementations. Calls to an overloaded function will run a specific implementation of that function appropriate to the context of the call, allowing one function call to perform different ...

  8. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    The One Definition Rule ( ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and template and types cannot have more than one definition by translation unit. It is defined in the ISO C++ Standard ( ISO/IEC 14882) 2003 ...

  9. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In computer programming, scope is an enclosing context where values and expressions are associated. The scope resolution operator helps to identify and specify the context to which an identifier refers, particularly by specifying a namespace or class. The specific uses vary across different programming languages with the notions of scoping.