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  2. Percentage - Wikipedia

    en.wikipedia.org/wiki/Percentage

    The percent value can also be found by multiplying first instead of later, so in this example, the 50 would be multiplied by 100 to give 5,000, and this result would be divided by 1250 to give 4%. To calculate a percentage of a percentage, convert both percentages to fractions of 100, or to decimals, and multiply them. For example, 50% of 40% is:

  3. Pythagorean expectation - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_expectation

    Pythagorean expectation. Pythagorean expectation is a sports analytics formula devised by Bill James to estimate the percentage of games a baseball team "should" have won based on the number of runs they scored and allowed. Comparing a team's actual and Pythagorean winning percentage can be used to make predictions and evaluate which teams are ...

  4. Slugging percentage - Wikipedia

    en.wikipedia.org/wiki/Slugging_percentage

    Babe Ruth holds the MLB career slugging percentage record (.690).. In baseball statistics, slugging percentage (SLG) is a measure of the batting productivity of a hitter.It is calculated as total bases divided by at-bats, through the following formula, where AB is the number of at-bats for a given player, and 1B, 2B, 3B, and HR are the number of singles, doubles, triples, and home runs ...

  5. Relative change - Wikipedia

    en.wikipedia.org/wiki/Relative_change

    Percentage change. A percentage change is a way to express a change in a variable. It represents the relative change between the old value and the new one. For example, if a house is worth $100,000 today and the year after its value goes up to $110,000, the percentage change of its value can be expressed as

  6. Percentile rank - Wikipedia

    en.wikipedia.org/wiki/Percentile_rank

    The figure illustrates the percentile rank computation and shows how the 0.5 × F term in the formula ensures that the percentile rank reflects a percentage of scores less than the specified score. For example, for the 10 scores shown in the figure, 60% of them are below a score of 4 (five less than 4 and half of the two equal to 4) and 95% are ...

  7. Confidence interval - Wikipedia

    en.wikipedia.org/wiki/Confidence_interval

    A confidence interval for the parameter , with confidence level or coefficient , is an interval determined by random variables and with the property: The number , whose typical value is close to but not greater than 1, is sometimes given in the form (or as a percentage ), where is a small positive number, often 0.05.

  8. 68–95–99.7 rule - Wikipedia

    en.wikipedia.org/wiki/68–95–99.7_rule

    In statistics, the 68–95–99.7 rule, also known as the empirical rule, and sometimes abbreviated 3ss, is a shorthand used to remember the percentage of values that lie within an interval estimate in a normal distribution: 68%, 95%, and 99.7% of the values lie within one, two, and three standard deviations of the mean, respectively.

  9. Winning percentage - Wikipedia

    en.wikipedia.org/wiki/Winning_percentage

    Winning percentage. In sports, a winning percentage or Copeland score is the fraction of games or matches a team or individual has won. The statistic is commonly used in standings or rankings to compare teams or individuals. It is defined as wins divided by the total number of matches played (i.e. wins plus draws plus losses).