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An auto clicker is a type of software or macro that can be used to automate the clicking of a mouse on a computer screen element. [1] Some clickers can be triggered to repeat recorded input. Auto clickers can be as simple as a program that simulates mouse clicking. This type of auto clicker is fairly generic and will often work alongside any ...
Incremental games gained popularity in 2013 after the success of Cookie Clicker, although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress.
Clicker Heroes is an idle game that was developed by American independent studio Playsaurus. It was originally released for browsers in 2014, for mobile devices in 2015, and for Xbox One and PlayStation 4 consoles in 2017. The game is a spinoff of Playsaurus's earlier game Cloudstone, from which it uses many graphic elements.
With an official release on PC and Steam, the remastered game is now available for anyone, anywhere. Just don't get mad that I've chosen to play video games all spring with my two best friends ...
Click fraud is a type of fraud that occurs on the Internet in pay per click (PPC) online advertising. In this type of advertising, the owners of websites that post the ads are paid based on how many site visitors click on the ads. Fraud occurs when a person, automated script, computer program or an auto clicker imitates a legitimate user of a ...
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The game became the best-selling digital release on the PlayStation Store for PlayStation 3; this record was later beaten by Grand Theft Auto V. The Last of Us ultimately became the tenth-best-selling game of 2013. In the United Kingdom, the game remained atop the charts for six consecutive weeks, matching records set by multi-platform games.
Mode (s) Single-player. Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. They can then use their earned cookies to purchase assets such as "cursors" and other "buildings" that automatically produce cookies.