WOW.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. End-user development - Wikipedia

    en.wikipedia.org/wiki/End-user_development

    End-User Development can be defined as a set of methods, techniques, and tools that allow users of software systems, who are acting as non-professional software developers, at some point to create, modify or extend a software artifact. Ko et al. propose the following definition: [13]

  3. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing. End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a ...

  4. End user - Wikipedia

    en.wikipedia.org/wiki/End_user

    End user. In product development, an end user (sometimes end-user) [a] is a person who ultimately uses or is intended to ultimately use a product. [1][2][3] The end user stands in contrast to users who support or maintain the product, [4] such as sysops, system administrators, database administrators, [5] information technology (IT) experts ...

  5. Application software - Wikipedia

    en.wikipedia.org/wiki/Application_software

    Application software. An application program (software application, or application, or app for short) is a computer program designed to carry out a specific task other than one relating to the operation of the computer itself, [1] typically to be used by end-users. [2] Word processors, media players, and accounting software are examples.

  6. Artifact (software development) - Wikipedia

    en.wikipedia.org/wiki/Artifact_(software...

    In end-user development an artifact is either an application or a complex data object that is created by an end-user without the need to know a general programming language. Artifacts describe automated behavior or control sequences, such as database requests or grammar rules, [1] or user-generated content. Artifacts vary in their maintainability.

  7. Experience architecture - Wikipedia

    en.wikipedia.org/wiki/Experience_architecture

    Experience architecture (XA) is the art of articulating a clear user story / journey through an information architecture, interaction design and experience design that an end user navigates across products and services offered by the client or as intended by the designer. This visual representation is intended not only to highlight the systems ...

  8. Adaptation (computer science) - Wikipedia

    en.wikipedia.org/wiki/Adaptation_(computer_science)

    Adaptation (computer science) Adaptation in computer science is a process where an interactive system (adaptive system) adapts its behaviour to individual users based on information acquired about its user (s) and its environment. Adaptation is one of the three pillars of empiricism in Scrum. [1]

  9. API - Wikipedia

    en.wikipedia.org/wiki/API

    API. An application programming interface (abbreviated API) is a way for two or more computer programs or components to communicate with each other. It is a type of software interface, offering a service to other pieces of software. [1] A document or standard that describes how to build or use such a connection or interface is called an API ...