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  2. Daily Nation - Wikipedia

    en.wikipedia.org/wiki/Daily_Nation

    The Daily Nation was started in the year 1958 as a Swahili weekly called Taifa by the Englishman Charles Hayes. It was bought in 1959 by the Aga Khan, and became a daily newspaper, Taifa Leo (Swahili for "Nation Today"), in January 1960. An English-language edition called Daily Nation was published on 3 October 1960, in a process organised by ...

  3. Ecotopia - Wikipedia

    en.wikipedia.org/wiki/Ecotopia

    The book is set in 1999 (25 years in the future from 1974) and consists of diary entries and reports of journalist William Weston, who is the first American mainstream media reporter to investigate Ecotopia, a small country that broke away from the United States in 1980 following an economic collapse that lead to the dissolution of the US.

  4. LibriVox - Wikipedia

    en.wikipedia.org/wiki/LibriVox

    LibriVox is a group of worldwide volunteers who read and record public domain texts, creating free public domain audiobooks for download from their website and other digital library hosting sites on the internet. It was founded in 2005 by Hugh McGuire to provide "Acoustical liberation of books in the public domain" [2] and the LibriVox ...

  5. 7 Delicious, No-Nonsense Recipes for Frugal Cooks - AOL

    www.aol.com/7-delicious-no-nonsense-recipes...

    Cottage pie (aka shepherd’s pie) requires just three cheap ingredients. Start with “whatever ground meat you have on hand,” and then add canned veggies and mashed potatoes on top, one ...

  6. Nation (novel) - Wikipedia

    en.wikipedia.org/wiki/Nation_(novel)

    Nation is a novel by Terry Pratchett, published in the UK on 11 September 2008 and in the US on 6 October 2009. It was the first non-Discworld Pratchett novel since Johnny and the Bomb (1996). Nation is a low fantasy set in an alternative history of our world in the 1860s. The book received recognition as a Michael L. Printz Honor Book for 2009.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of flipping in real estate markets.

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