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  2. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis. Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of ...

  3. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Algorithm. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1] Algorithms are used as specifications for performing calculations and data processing.

  4. Genetic algorithm - Wikipedia

    en.wikipedia.org/wiki/Genetic_algorithm

    In computer science and operations research, a genetic algorithm ( GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to generate high-quality solutions to optimization and search problems by relying on biologically inspired ...

  5. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Search algorithm. In computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values . Although search engines use search algorithms ...

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Gauss–Legendre algorithm: computes the digits of pi. Chudnovsky algorithm: a fast method for calculating the digits of π. Bailey–Borwein–Plouffe formula: (BBP formula) a spigot algorithm for the computation of the nth binary digit of π. Division algorithms: for computing quotient and/or remainder of two numbers.

  7. Kosaraju's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kosaraju's_algorithm

    In computer science, Kosaraju-Sharir's algorithm (also known as Kosaraju's algorithm) is a linear time algorithm to find the strongly connected components of a directed graph. Aho, Hopcroft and Ullman credit it to S. Rao Kosaraju and Micha Sharir. Kosaraju suggested it in 1978 but did not publish it, while Sharir independently discovered it and ...

  8. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending.

  9. Multivariate adaptive regression spline - Wikipedia

    en.wikipedia.org/wiki/Multivariate_adaptive...

    Multivariate adaptive regression spline. In statistics, multivariate adaptive regression splines ( MARS) is a form of regression analysis introduced by Jerome H. Friedman in 1991. [1] It is a non-parametric regression technique and can be seen as an extension of linear models that automatically models nonlinearities and interactions between ...