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  2. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time ...

  3. Stanford marshmallow experiment - Wikipedia

    en.wikipedia.org/wiki/Stanford_marshmallow...

    A 2012 study at the University of Rochester (with a smaller N= 28) altered the experiment by dividing children into two groups: one group was given a broken promise before the marshmallow test was conducted (the unreliable tester group), and the second group had a fulfilled promise before their marshmallow test (the reliable tester group). The ...

  4. Counts per minute - Wikipedia

    en.wikipedia.org/wiki/Counts_per_minute

    Counts per minute (abbreviated to cpm) is a measure of the detection rate of ionization events per minute. Counts are only manifested in the reading of the measuring instrument, and are not an absolute measure of the strength of the source of radiation. Whilst an instrument will display a rate of cpm, it does not have to detect counts for one ...

  5. Flicker fusion threshold - Wikipedia

    en.wikipedia.org/wiki/Flicker_fusion_threshold

    The flicker fusion threshold, also known as critical flicker frequency or flicker fusion rate, is the frequency at which a flickering light appears steady to the average human observer. It is a concept studied in vision science, more specifically in the psychophysics of visual perception. A traditional term for "flicker fusion" is "persistence ...

  6. Click-through rate - Wikipedia

    en.wikipedia.org/wiki/Click-through_rate

    e. Click-through rate (CTR) is the ratio of clicks on a specific link to the number of times a page, email, or advertisement is shown. It is commonly used to measure the success of an online advertising campaign for a particular website, as well as the effectiveness of email campaigns. [1][2] Click-through rates for ad campaigns vary tremendously.

  7. Auditory brainstem response - Wikipedia

    en.wikipedia.org/wiki/Auditory_brainstem_response

    Graph showing a typical Auditory Brainstem Response. The auditory brainstem response (ABR), also called brainstem evoked response audiometry (BERA) or brainstem auditory evoked potentials (BAEPs) or brainstem auditory evoked responses (BAERs) [1] [2] is an auditory evoked potential extracted from ongoing electrical activity in the brain and recorded via electrodes placed on the scalp.

  8. Three-click rule - Wikipedia

    en.wikipedia.org/wiki/Three-click_rule

    The three-click rule or three click rule is an unofficial web design rule concerning the design of website navigation. It suggests that a user of a website should be able to find any information with no more than three mouse clicks. It is based on the belief that users of a site will become frustrated and often leave if they cannot find the ...

  9. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    While the gross data rate equals 33.3 million 4-bit-transfers per second (or 16.67 MB/s), the fastest transfer, firmware read, results in 15.63 MB/s. The next fastest bus cycle, 32-bit ISA-style DMA write, yields only 6.67 MB/s. Other transfers may be as low as 2 MB/s. [42]

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