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Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games, for Windows. [3] Teased under the codename Project A in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014.
Crowd control is a public security practice in which large crowds are managed in order to prevent the outbreak of crowd crushes, affray, fights involving drunk and disorderly people or riots. Crowd crushes in particular can cause many hundreds of fatalities. [1] Effective crowd management is about managing expected and unexpected crowd ...
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
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Radiant Entertainment, Inc. Radiant Entertainment, Inc. is an American video game developer based in Los Altos, California. Founded by twin brothers Tom and Tony Cannon in 2011, the company has developed Stonehearth, a city-building game, which was released in July 2018 after three years in early access. Radiant was acquired by Riot Games in ...
The 1992 Los Angeles riots (also called the South Central riots, Rodney King riots or the 1992 Los Angeles uprising) were a series of riots and civil disturbances that occurred in Los Angeles County, California, United States, during April and May 1992.
All Out (stylized in all caps) is the first extended play by virtual girl group K/DA. The EP was released on November 6, 2020, through Riot Games and Stone Music Entertainment. [1] The EP contains five songs which feature vocals from the original line-up (G)I-dle, Madison Beer, and Jaira Burns plus a variety of influential singers, such as Bea ...
On 18 February 2011, Tencent acquired a majority of equity interest (92.78%) in Riot Games, developer of League of Legends, for about US$230 million. Tencent had already held 22.34% of the equity interest out of a previous investment in 2008. On 16 December 2015, Riot Games sold its remaining equity to Tencent.