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Multimedia library. A multimedia library is a public institution functioning as a library, containing not only paper and electronic books, newspapers and magazines, but also multimedia materials like videos (movies, documentaries) and sound recordings (music, audio books). [1] A multimedia library is distinct from a hybrid library, which ...
Personal media. Personal media are media of communication which are used by an individual rather than by a corporation or institution. [1] They are generally contrasted with mass media which are produced by teams of people and broadcast to a general population. [2] : 1–7 In other words, personal media allow individuals, as opposed to ...
New media art includes artworks designed and produced by means of electronic media technologies. It comprises virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D printing, immersive installation and cyborg art. The term defines itself by the thereby created artwork ...
IP Multimedia Subsystem. The IP Multimedia Subsystem or IP Multimedia Core Network Subsystem ( IMS) is a standardised architectural framework for delivering IP multimedia services. Historically, mobile phones have provided voice call services over a circuit-switched -style network, rather than strictly over an IP packet-switched network.
Media policy / M. politics is a term describing choices involving legislation and political action organizing, supporting or regulating the media, especially mass media, and the media industry. [1] Those actions will usually be prompted by pressures from public opinion, non-governmental organization, or from industry interest groups. [2]
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. [1] Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types.
Multimedia franchises usually develop due to the popularization of an original creative work, and then its expansion to other media through licensing agreements, with respect to intellectual property in the franchise's characters and settings, although the trend later developed wherein franchises would be launched in multiple forms of media ...
The Information Age (also known as the Third Industrial Revolution, Computer Age, Digital Age, Silicon Age, New Media Age, Internet Age, or the Digital Revolution [1]) is a historical period that began in the mid-20th century to the early 21st century. It is characterized by a rapid shift from traditional industries, as established during the ...