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  2. Dungeons & Dragons Online - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Online

    The level cap was increased to level 20 and free users had access to the majority of game content; some features have to be purchased with Dungeons & Dragons Online points or unlocked through play. There is a VIP access with additional features available, as well as free DDO points. Closed beta registration opened on June 9.

  3. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For description and history of Adventures/Modules see Adventure (D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. The modules listed here are in three separate ...

  4. The Temple of Elemental Evil - Wikipedia

    en.wikipedia.org/wiki/The_Temple_of_Elemental_Evil

    T1–4 A1–4 GDQ1–7 Return to the Temple of Elemental Evil. The Temple of Elemental Evil is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting. The module was published by TSR, Inc. in 1985 for the first edition Advanced Dungeons & Dragons rules.

  5. White Plume Mountain - Wikipedia

    en.wikipedia.org/wiki/White_Plume_Mountain

    White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. The 16-page adventure bears the code "S2" ("S" for "special"). [2] The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical ...

  6. Ghosts of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/Ghosts_of_Saltmarsh

    Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.

  7. The Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/The_Keep_on_the_Borderlands

    B1, B2, B3, B4, B5, B6, B7, B8, B9, B1-9, B10, B11, B12, BSOLO. The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. It was designed to be used with the ...

  8. The Sinister Secret of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/The_Sinister_Secret_of...

    The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. The adventure is set in the World of Greyhawk campaign setting.

  9. Dungeons & Dragons: Dragonshard - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    Dungeons & Dragons: Dragonshard. Dungeons & Dragons: Dragonshard is a real-time strategy role-playing video game, developed for Microsoft Windows by Liquid Entertainment, and published by Atari in September 2005. It takes place in Eberron, one of the official Dungeons & Dragons campaign settings. The game combines elements of traditional real ...