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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com. ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and ...

  3. The Greatest Adventure: Stories from the Bible - Wikipedia

    en.wikipedia.org/wiki/The_Greatest_Adventure:...

    Release. April 26, 1985. ( 1985-04-26) –. August 19, 1992. ( 1992-08-19) The Greatest Adventure: Stories from the Bible is an animated direct-to-video film series produced by Hanna-Barbera that tells of three young adventurers who travel back in time to watch biblical events take place. [1] Thirteen videos were released between 1985 and 1992.

  4. Children's literature - Wikipedia

    en.wikipedia.org/wiki/Children's_literature

    A mother reads to her children, depicted by Jessie Willcox Smith in a cover illustration of a volume of fairy tales written in the mid to late 19th century. The Adventures of Pinocchio (1883) is a canonical piece of children's literature and one of the best-selling books ever published.

  5. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    Madeline 1st and 2nd Grade Math. NA: July 12, 1999. Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.

  6. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit: Jumpsmarter. 2018. Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company. The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...

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