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  2. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    Object-based language. The term object-based language may be used in a technical sense to describe any programming language that uses the idea of encapsulating state and operations inside objects. Object-based languages need not support inheritance or subtyping, but those that do are also termed object-oriented.

  3. XMLHttpRequest - Wikipedia

    en.wikipedia.org/wiki/XMLHttpRequest

    XMLHttpRequest ( XHR) is an API in the form of a JavaScript object whose methods transmit HTTP requests from a web browser to a web server. [1] The methods allow a browser-based application to make a fine-grained server call and store the results in XMLHttpRequest's responseText attribute. [2] XMLHttpRequest is a component of Ajax programming.

  4. Rhino (JavaScript engine) - Wikipedia

    en.wikipedia.org/wiki/Rhino_(JavaScript_engine)

    Rhino converts JavaScript scripts into classes. Rhino works in both compiled and interpreted mode. It is intended to be used in desktop or server-side applications, hence there is no built-in support for the Web browser objects that are commonly associated with JavaScript. Rhino can be used as a debugger by using the Rhino shell. The JavaScript ...

  5. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    Null object pattern. In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral ( null) behavior. The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of ...

  6. Plain old Java object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_Java_Object

    Plain old Java object. (Redirected from Plain Old Java Object) In software engineering, a plain old Java object ( POJO) is an ordinary Java object, not bound by any special restriction. The term was coined by Martin Fowler, Rebecca Parsons and Josh MacKenzie in September 2000: [1]

  7. God object - Wikipedia

    en.wikipedia.org/wiki/God_object

    God object. In object-oriented programming, a god object (sometimes also called an omniscient or all-knowing object) is an object that references a large number of distinct types, has too many unrelated or uncategorized methods, or some combination of both. [1] The god object is an example of an anti-pattern and a code smell.

  8. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a "pool" – rather than allocating and destroying them on demand. A client of the pool will request an object from the pool and perform operations on the returned object. When the client has finished, it returns the ...

  9. JScript .NET - Wikipedia

    en.wikipedia.org/wiki/JScript_.NET

    JScript .NET is a .NET programming language developed by Microsoft . The primary differences between JScript and JScript .NET can be summarized as follows: Firstly, JScript is a scripting language, and as such programs (or more suggestively, scripts) can be executed without the need to compile the code first.