WOW.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Non-linear media - Wikipedia

    en.wikipedia.org/wiki/Non-linear_media

    Non-linear media is a move away from traditional linear media, in which content is selected by the publisher to be consumed and is then done so passively. [1] [2] [3] There is no single specific form of non-linear media; rather, what might be considered non-linear changes as technology changes. Following the development and rise of digital non ...

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  4. Non-linear editing - Wikipedia

    en.wikipedia.org/wiki/Non-linear_editing

    A non-linear video editing studio. Non-linear editing is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list ...

  5. Hypermedia - Wikipedia

    en.wikipedia.org/wiki/Hypermedia

    Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature.

  6. Nonlinear narrative - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_narrative

    Nonlinear narrative, disjointed narrative, or disrupted narrative is a narrative technique where events are portrayed, for example, out of chronological order or in other ways where the narrative does not follow the direct causality pattern of the events featured, such as parallel distinctive plot lines, dream immersions or narrating another story inside the main plot-line.

  7. Models of communication - Wikipedia

    en.wikipedia.org/wiki/Models_of_communication

    Another contrast is between linear and non-linear models. Most early models of communication are linear models. They present communication as a unidirectional process in which messages flow from the communicator to the audience. Non-linear models, on the other hand, are multi-directional: messages are sent back and forth between participants.

  8. Audience flow - Wikipedia

    en.wikipedia.org/wiki/Audience_flow

    Second, many nonlinear platforms such as music or video streaming services use algorithms to serve up media sequentially, creating analogous patterns of flow. Third, beyond individual digital platforms, the internet itself has unseen architectures that nudge users in certain directions, creating online attention flows.

  9. Nonlinear acoustics - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_acoustics

    Nonlinear acoustics (NLA) is a branch of physics and acoustics dealing with sound waves of sufficiently large amplitudes. Large amplitudes require using full systems of governing equations of fluid dynamics (for sound waves in liquids and gases) and elasticity (for sound waves in solids). These equations are generally nonlinear, and their ...