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Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...
DreamBox Learning is an American online software provider that focuses on mathematics education and reading education at the elementary, middle school, and for reading, the high school level. [2][3][4][5] The mathematics software provides pre-kindergarten through 8th-grade students with over 2,000 lessons presented as animated adventures, games ...
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Edgenuity. Edgenuity, formerly Education2020 (E2020), is an online learning resource for school districts produced by an American company Imagine Learning, [1] which teaches kindergarten through 12th grade [2] in core, elective, credit recovery, technical, and career subjects. [3][4] As of 2019, Edgenuity serves more than four million students ...
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paper.co. Paper is an educational technology company that partners with school systems to offer access to academic support such as tutoring, coaching, college and career support, and practice in core curricula. The company is headquartered in Montreal, Quebec, and operates across North America, with a second headquarters in Las Vegas, NV.
Kahoot! was founded in 2012 by Morten Versvik, as well as a team of co-founders such as Johan Brand, Jamie Brooker and Asmund Furuseth in a joint project with the Norwegian University of Science and Technology, collaborating with professor Alfe Inge Wang to develop the website. [2] Kahoot! was launched in a private beta in March 2013, and the ...