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  2. Communications and Multimedia Act 1998 - Wikipedia

    en.wikipedia.org/wiki/Communications_and...

    Telecommunications Act 1950 [Act 20] Broadcasting Act 1988 [Act 338] Status: In force. The Communications and Multimedia Act 1998 (Malay: Akta Komunikasi dan Multimedia 1998) is an Act of the Parliament of Malaysia. It was enacted to provide for and to regulate the converging communications and multimedia industries, and for incidental matters.

  3. PPSMI - Wikipedia

    en.wikipedia.org/wiki/PPSMI

    PPSMI. Pengajaran dan Pembelajaran Sains dan Matematik Dalam Bahasa Inggeris (PPSMI, Malay for the teaching and learning of science and mathematics in English) is a government policy aimed at improving the command of the English language among pupils at primary and secondary schools in Malaysia. In accordance to this policy, the Science and ...

  4. Ministry of Communications (Malaysia) - Wikipedia

    en.wikipedia.org/wiki/Ministry_of_Communications...

    The Ministry of Communications (Malay: Kementerian Komunikasi) is a ministry of the Government of Malaysia that is responsible for digitalisation, communications, multimedia, radio broadcasting, digital terrestrial television broadcasting, other media broadcasts, information, personal data protection, special affairs, media industry, film industry, domain name, postal, courier, mobile service ...

  5. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    "Triple-product" business model of digital media platforms. [7]Digital media platforms like YouTube work through a triple-product business model in which platforms provide information and entertainment (infotainment) to the public often at no cost, while simultaneously capturing their attention, and also collecting user data to sell to advertisers. [7]

  6. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Application of Learning theory (education) to E-Learning (theory) As alluded to at the beginning of this section, the discussion of whether to use virtual or physical learning environments is unlikely to yield an answer in the current format. First, the efficacy of the learning environment may depend on the concept being taught. [71]

  7. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_studies

    Multimedia studies as a discipline came out of the need for media studies to be made relevant to the new world of CD-ROMs and hypertext in the 1990s. Revolutionary books like Jakob Nielsen's Hypertext and Hypermedia lay the foundations for understanding multimedia alongside traditional cognitive science and interface design issues. [1]

  8. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia refers to the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. This integration allows for a more immersive and engaging experience compared to traditional single-medium content. Multimedia is utilized in various fields including ...

  9. M-learning - Wikipedia

    en.wikipedia.org/wiki/M-learning

    M-learning. M-learning, or mobile learning, is a form of distance education or technology enhanced active learning where learners use portable devices such as mobile phones to learn anywhere and anytime. The portability that mobile devices provide allows for learning anywhere, hence the term "mobile" in "mobile learning." [1]