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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Cognitive load theory (and by extension, many of the multimedia instructional design principles) is based in part on a model of working memory by Alan Baddeley and Graham Hitch, who proposed that working memory has two largely independent, limited capacity sub-components that tend to work in parallel – one visual and one verbal/acoustic.

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  4. Wayang golek - Wikipedia

    en.wikipedia.org/wiki/Wayang_golek

    Wayang golek is one of the traditional Sundanese puppet arts from West Java, Indonesia. In contrast to the wayang art in other areas of Java island that use leather in the production of wayang, wayang golek is a wayang art made of wood. Wayang golek is very popular in West Java, especially in the Pasundan land area.

  5. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    Digital is defined as any data represented by a series of digits, and media refers to methods of broadcasting or communicating this information. Together, digital media refers to mediums of digitized information broadcast through a screen and/or a speaker. [1]

  6. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Studies

    Multimedia studies. Multimedia studies is an interdisciplinary field of academic discourse focused on the understanding of technologies and cultural dimensions of linking traditional media sources with ones based on new media to support social systems.

  7. Mobile-assisted language learning - Wikipedia

    en.wikipedia.org/wiki/Mobile-assisted_language...

    Mobile-assisted language learning ( MALL) is language learning that is assisted or enhanced through the use of a handheld mobile device. [1] [2] MALL is a subset of both Mobile Learning ( m-learning) and computer-assisted language learning (CALL). MALL has evolved to support students’ language learning with the increased use of mobile ...

  8. Multimedia Nusantara University - Wikipedia

    en.wikipedia.org/wiki/Multimedia_nusantara...

    Website. www.umn.ac.id. Universitas Multimedia Nusantara ( Indonesian: Universitas Multimedia Nusantara, abbreviated as UMN) is a private university located in Gading Serpong, Tangerang, Banten, Indonesia. The university was founded by Kompas Gramedia Group on 25 November 2005 and officially launched in a ceremony at the Hotel Santika, Jakarta ...

  9. Multimedia database - Wikipedia

    en.wikipedia.org/wiki/Multimedia_database

    A Multimedia database ( MMDB) is a collection of related for multimedia data. [1] The multimedia data include one or more primary media data types such as text, images, graphic objects (including drawings, sketches and illustrations) animation sequences, audio and video . A Multimedia Database Management System ( MMDBMS) is a framework that ...