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  2. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Digital literacy. A teacher and his students in a computer lab. Digital literacy is an individual's ability to find, evaluate, and communicate information using typing or digital media platforms. It is a combination of both technical and cognitive abilities in using information and communication technologies to create, evaluate, and share ...

  3. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    An online school ( virtual school, e-school, or cyber-school) teaches students entirely or primarily online or through the Internet. It has been defined as "education that uses one or more technologies to deliver instruction to students who are separated from the instructor and to support regular and substantive interaction between the students ...

  4. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech," it often refers to the industry of companies that create educational technology.

  5. Digital learning - Wikipedia

    en.wikipedia.org/wiki/Digital_learning

    Digital learning. Digital learning is learning that is supported by technology. [1] It encompasses any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. It includes a wide array of practices, including blended and virtual learning. A variety of names began to be used to ...

  6. Digital divide - Wikipedia

    en.wikipedia.org/wiki/Digital_divide

    The digital divide is the unequal access to digital technology, including smartphones, tablets, laptops, and the internet. [1] The digital divide creates a division and inequality around access to information and resources. In the Information Age in which information and communication technologies (ICTs) have eclipsed manufacturing technologies ...

  7. These Video Games are Helping People with Financial Education

    www.aol.com/video-games-helping-people-financial...

    Animal Crossing: New Horizons is one of the best examples of a video game teaching kids about money. It makes money-making tasks fun and encourages players to repeat these tasks over and over ...

  8. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    Social media. Social media app icons on a smartphone screen. Social media are interactive technologies that facilitate the creation, sharing and aggregation of content, ideas, interests, and other forms of expression through virtual communities and networks. [1] [2] Social media refer to new forms of media that involve interactive participation.

  9. READ 180 - Wikipedia

    en.wikipedia.org/wiki/READ_180

    READ 180 is a reading program with the goal of providing differentiated instruction for a diverse classroom. [4] The program focuses on reading components including, but not limited to, phonemic awareness, phonological awareness, fluency, vocabulary, and reading comprehension. [4] READ 180 is specifically designed for students who have been ...