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  2. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  3. Gamma correction - Wikipedia

    en.wikipedia.org/wiki/Gamma_correction

    Gamma correction is a type of power law function whose exponent is the Greek letter gamma ( γ ). It should not be confused with the mathematical Gamma function. The lower case gamma, γ, is a parameter of the former; the upper case letter, Γ, is the name of (and symbol used for) the latter (as in Γ ( x )).

  4. Information theory - Wikipedia

    en.wikipedia.org/wiki/Information_theory

    v. t. e. Information theory is the mathematical study of the quantification, storage, and communication of information. The field was originally established by the works of Harry Nyquist and Ralph Hartley, in the 1920s, and Claude Shannon in the 1940s. [1] : vii The field, in applied mathematics, is at the intersection of probability theory ...

  5. Saturation arithmetic - Wikipedia

    en.wikipedia.org/wiki/Saturation_arithmetic

    Saturation arithmetic. Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, are limited to a fixed range between a minimum and maximum value. If the result of an operation is greater than the maximum, it is set ("clamped") to the maximum; if it is below the minimum, it is clamped to the ...

  6. Plot (graphics) - Wikipedia

    en.wikipedia.org/wiki/Plot_(graphics)

    Plot (graphics) A plot is a graphical technique for representing a data set, usually as a graph showing the relationship between two or more variables. The plot can be drawn by hand or by a computer. In the past, sometimes mechanical or electronic plotters were used.

  7. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position ...

  8. Aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio

    The aspect ratio of a geometric shape is the ratio of its sizes in different dimensions. For example, the aspect ratio of a rectangle is the ratio of its longer side to its shorter side—the ratio of width to height, [1] [2] when the rectangle is oriented as a "landscape". The aspect ratio is most often expressed as two integer numbers ...

  9. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Blend modes. A sketch colored digitally with use of several different blend modes in order to preserve the pencil lines and paper texture below the color layers. Blend modes (alternatively blending modes [1] or mixing modes [2]) in digital image editing and computer graphics are used to determine how two layers are blended with each other.