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Transformers: War for Cybertron - Autobots and Transformers: War for Cybertron - Decepticons are two action-adventure video games based on the Transformers franchise, published by Activision in June 2010. A port of High Moon Studios ' Transformers: War for Cybertron for the Nintendo DS, they were developed by Vicarious Visions, who also worked ...
Single-player, multiplayer. Transformers: Revenge of the Fallen is a third-person shooter video game based on the 2009 live action film Transformers: Revenge of the Fallen. It is the sequel to 2007's Transformers: The Game, and the second video game adaptation of the live-action Transformers film series. The PlayStation 3 and Xbox 360 versions ...
Shockwave. Shockwave (voiced by Jon Bailey in Bumblebee, Frank Welker in Dark of the Moon, Daniel Riordan in Transformers: The Game, Steve Blum in Rise of the Dark Spark, Isaac C. Singleton Jr. in the Wii and Nintendo 3DS version of Rise of the Dark Spark) is an emotionless Decepticon assassin.
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Bill O Boyle, The Times Leader, Wilkes-Barre, Pa. May 26, 2024 at 9:19 PM. May 26—No matter what the weather will be on Memorial Day, be there. Attend a parade, a ceremony, a service — be ...
Bloons TD 6 is the newest game in the main Bloons TD series. After being announced on March 28, 2017, it was released for the iOS App Store and the Google Play Store on June 14, 2018. A Steam version was released on December 17, 2018. Unlike all earlier games, Bloons TD 6 does not have a Flash-based counterpart on the Ninja Kiwi website.
Mode (s) Single-player, multiplayer. Transformers Revenge of the Fallen: Autobots and Transformers Revenge of the Fallen: Decepticons are action-adventure video games based on the 2009 live action film Transformers: Revenge of the Fallen. They are the Nintendo DS port of Transformers: Revenge of the Fallen, but follows a different storyline.
Tower defense ( TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. [1]