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  2. Trump Media & Technology Group - Wikipedia

    en.wikipedia.org/wiki/Trump_Media_&_Technology_Group

    Trump Media & Technology Group Corp. (TMTG) is an American media and technology company headquartered in Sarasota, Florida. It runs the Truth Social social-media platform and is primarily owned by former U.S. president Donald Trump .

  3. Hoopla (digital media service) - Wikipedia

    en.wikipedia.org/wiki/Hoopla_(digital_media_service)

    Hoopla (stylized as hoopla) is a web and mobile (Android/iOS) library media streaming platform launched in 2010 for audio books, comics, e-books, movies, music, and TV. Patrons of a library that supports Hoopla have access to its collection of digital media. Hoopla Digital is a division of Midwest Tape. [1] [2]

  4. Digital World Acquisition Corp. - Wikipedia

    en.wikipedia.org/wiki/Digital_World_Acquisition...

    Digital World Acquisition Corp. (DWAC), founded in 2021, was an American special-purpose acquisition company (SPAC), a shell corporation listed on a stock exchange with the purpose of acquiring (or merging with) a private company, thus making the private company public without going through the initial public offering process, which often carries significant procedural and regulatory burdens.

  5. File:20231030 Digital media business model.svg - Wikipedia

    en.wikipedia.org/wiki/File:20231030_Digital...

    The triple-product business model of digital media markets." Technical note: the SVG code for the pie chart was automatically generated by the "Pie charts" spreadsheet linked at User:RCraig09/Excel to XML for SVG .

  6. Roku - Wikipedia

    en.wikipedia.org/wiki/Roku

    Roku (/ ˈ r oʊ k uː / ROH-koo) is a brand owned by the American tech company Roku, Inc.It is used to market consumer electronic products such as smart TVs, streaming players (and their operating systems), as well as a free streaming service.

  7. Technological convergence - Wikipedia

    en.wikipedia.org/wiki/Technological_convergence

    Technological convergence is the tendency for technologies that were originally unrelated to become more closely integrated and even unified as they develop and advance. For example, watches, telephones, television, computers, and social media platforms began as separate and mostly unrelated technologies, but have converged in many ways into an interrelated telecommunication, media, and ...

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