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User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...
A user interface model is a representation of how the end user (s) interact with a computer program or another device and also how the system responds. The modeling task is then to show all the " directly experienced aspects of a thing or device" [Trætteberg2002]. Modeling user interfaces is a well-established discipline in its own right.
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators ...
e. The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common ...
Qt (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native ...
A graphical user interface, or GUI (/ ˈɡuːi / [1][2] GOO-ee), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.
The term interaction design was coined by Bill Moggridge and Bill Verplank in the mid-1980s, [2] [3] but it took 10 years before the concept started to take hold. [1]: 31 To Verplank, it was an adaptation of the computer science term user interface design for the industrial design profession. [4]
User-centered design (UCD) or user-driven development (UDD) is a framework of processes (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.
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