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  2. Media multitasking - Wikipedia

    en.wikipedia.org/wiki/Media_multitasking

    Media multitasking. A person using a smartphone while sitting at a computer. Media multitasking is the concurrent use of multiple digital media streams. Media multitasking has been associated with depressive symptoms and social anxiety by a study involving 318 participants. [1] A 2018 review found that while the literature is sparse and ...

  3. Hypermedia - Wikipedia

    en.wikipedia.org/wiki/Hypermedia

    Hypermedia, an extension of the term hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature.

  4. Models of communication - Wikipedia

    en.wikipedia.org/wiki/Models_of_communication

    Another contrast is between linear and non-linear models. Most early models of communication are linear models. They present communication as a unidirectional process in which messages flow from the communicator to the audience. Non-linear models, on the other hand, are multi-directional: messages are sent back and forth between participants.

  5. Mathematical psychology - Wikipedia

    en.wikipedia.org/wiki/Mathematical_psychology

    t. e. Mathematical psychology is an approach to psychological research that is based on mathematical modeling of perceptual, thought, cognitive and motor processes, and on the establishment of law-like rules that relate quantifiable stimulus characteristics with quantifiable behavior (in practice often constituted by task performance).

  6. Media psychology - Wikipedia

    en.wikipedia.org/wiki/Media_psychology

    Media psychology is the branch and specialty field in psychology that focuses on the interaction of human behavior with media and technology. Media psychology is not limited to mass media or media content; it includes all forms of mediated communication and media technology-related behaviors, such as the use, design, impact, and sharing behaviors.

  7. Systems psychology - Wikipedia

    en.wikipedia.org/wiki/Systems_psychology

    Systems psychology is a branch of both theoretical psychology and applied psychology that studies human behaviour and experience as complex systems. It is inspired by systems theory and systems thinking, and based on the theoretical work of Roger Barker, Gregory Bateson, Humberto Maturana and others. [1] Groups and individuals are considered as ...

  8. Shannon–Weaver model - Wikipedia

    en.wikipedia.org/wiki/Shannon–Weaver_model

    The Shannon–Weaver model is one of the first and most influential models of communication. It was initially published in the 1948 paper "A Mathematical Theory of Communication" and explains communication in terms of five basic components: a source, a transmitter, a channel, a receiver, and a destination. The source produces the original message.

  9. Psychology of film - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_film

    Psychology of film. The psychology of film is a sub-field of the psychology of art that studies the characteristics of film and its production in relation to perception, cognition, narrative understanding, and emotion. [1] A growing number of psychological scientists and brain scientists have begun conducting empirical studies that describe the ...

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