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  2. The Sims 2: Pets - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_Pets

    The Sims 2: Pets. The Sims 2: Pets is an installment in the life simulation video game series The Sims. It was released as an expansion pack for The Sims 2 on Microsoft Windows and Mac OS X, while it was released as a stand-alone title on consoles. All versions were developed by Maxis and published by Electronic Arts on 17 October 2006.

  3. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  4. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO. Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox ' s success as a free-to-play video game platform. [6] Explaining his reason for founding Gamefam ...

  5. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The Sims 2. The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims. The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS by Aspyr was released on June 17, 2005.

  6. Economy of Second Life - Wikipedia

    en.wikipedia.org/wiki/Economy_of_Second_Life

    This economy is independent of the price of the game, which users pay to Linden Lab, not to each other. Linden Lab reported that the Second Life economy generated US$3,596,674 in economic activity during the month of September 2005, [2] and in September 2006 Second Life was reported to have a GDP of US$64,000,000. [3]

  7. General Mining Act of 1872 - Wikipedia

    en.wikipedia.org/wiki/General_Mining_Act_of_1872

    An Act to promote the Development of the Mining Resources of the United States. The General Mining Act of 1872 is a United States federal law that authorizes and governs prospecting and mining for economic minerals, such as gold, platinum, and silver, on federal public lands. This law, approved on May 10, 1872, codified the informal system of ...

  8. Mineral industry of Peru - Wikipedia

    en.wikipedia.org/wiki/Mineral_industry_of_Peru

    Peru's mining industry, which has consistently been the country's major foreign exchange generator since 1997, accounted for almost 61.8% ($14.7 billion) of total export revenues of more than $23.8 billion in 2006 compared with 56.3% ($9.8 billion) of total export revenues of about $17.4 billion in 2005. In 2006, Peru's total trade balance ...

  9. Mineral resource classification - Wikipedia

    en.wikipedia.org/wiki/Mineral_resource...

    Mineral resources. A 'Mineral Resource' is a concentration or occurrence of material of intrinsic economic interest in or on the Earth's crust in such form, quality and quantity that there are reasonable prospects for eventual economic extraction. [7] Mineral Resources are further sub-divided, in order of increasing geological confidence, into ...